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Croesis

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Through The Looking Glass - May 11 , 2007

ManicV wrote: I still think these Looking Glass articles are severely lacking. I agree with the above point, there certainly needs more info on these. However, Rai is still getting into the role, and I'm sure he'll get better at it as time...

Broadcast Depth · 05/12/2007 06:37:11

Interactive dancing

Thought about this today. I understand the fact that there are more important things to get put in game first, and also the fact that they'd need to motion capture it, but its just a suggestion I want to throw out there... We already have...

Animation Feedback · 04/12/2007 05:14:03

The Tetragrammaton - Machine Faction

GuS wrote: We wear black uniform suits and we hang around Tabor C alot when it's slow in The Matrix Hit us up if you are interested The Tetragrammaton ~Sagnum Although you may see us around Tabor E if the HL's are down again..... Repairs a...

Crew and Faction Recruiting - Syntax · 04/10/2007 09:07:30

[7.1.4] Morpheus has always spoken the truth! - Syntax - 3/30/07

Impressive images indeed. Again as is kept mentioning here time will tell if the apparition was indeed Morpheus himself or something else altogether. One thing it has succeeded in doing, legitimate or not, is bolster the will of the EPN op...

Live Events · 04/03/2007 04:09:50

A Special The Other Side of the Looking Glass - April 2, 2007

Davo wrote: quote from the looking glass for you to finalize it then "So, this is the final edition of The Other Side of the Looking Glass. Raijinn will be doing his own weekly feature from now on, which is only appropriate." happy? Well i...

Broadcast Depth · 04/02/2007 21:02:31

A Special The Other Side of the Looking Glass - April 2, 2007

Davo wrote: pretty sure walrus answered that in his looking glass similar time schedule, similar overall exchange of information but the looking glass is retired, raijinn will be putting his own spin on things Yes, I did read that part, I...

Broadcast Depth · 04/02/2007 20:45:41

[7.1.3] RUNTIME ERROR - Recursion - 3/23/07

After reading all the posts since my last post, I am glad to see their tone has changed from constant attacks on each others favoured organisations and blatant disregard for peoples opinions, to a honest and calm discussion. Each side has...

Live Events · 04/02/2007 20:34:38

Second Anniversary Event Update Discussion

UnholyNixon69 wrote: 1) Thats always good. 2)How about i start complaining now. 3) nothing in store? Ive been in this game from the beggining , and let me tell you...im not expecting much. Maybe a dev MIGht actualy get on a character and n...

Update Discussion · 03/29/2007 18:40:18

[7.1.3] RUNTIME ERROR - Recursion - 3/23/07

GamiSB wrote: Fryzool wrote: ((Then apparently some Machinists talk too much..lol. Your intimate knowledge about the situation was just wierd. thought maybe it was some spy thing or something. Just wante to know a little more about how you...

Live Events · 03/29/2007 18:29:28

Second Anniversary Event Update Discussion

AnXieTy wrote: tbh, I really thought the 10th shirt was finally gonna be an agents shirt/suit jacket, and the female version of it, at least that woulda been worthwhile to get. That would have been a good idea, I must admit....

Update Discussion · 03/29/2007 17:57:33

The Other Side of the Looking Glass - Second Anniversary Edition

I shall re-iterate what I have said in the Update Discussion thread: There are two (2) weeks worth of anniversary fun, you have only seen one day of it.... How about complaining about it when it's finished? You have no idea what's in store...

Broadcast Depth · 03/29/2007 17:17:10

Second Anniversary Event Update Discussion

There are two (2) weeks worth of anniversary fun, you have only seen one day of it.... How about complaining about it when it's finished? You have no idea what's in store for the coming weeks... You never know, the Dev's may be keeping som...

Update Discussion · 03/29/2007 17:10:50

[7.1.3] Okay, we're gonna make some DJs - Syntax - 3/22/07

Personally, a time stamp on event just shows me the chronological order of happenings within the game. It doesn't take a rocket scientist to work out that party events like this one and other event's, are made for the enjoyment of the game...

Live Events · 03/24/2007 09:40:02

The Other Side of the Looking Glass - Second Anniversary Edition

I wasn't here for the start (Even tho' I tried a trial but I had a 56k modem.... not good) and seeing this looking glass has showed me all the things I've missed. It's a shame that I didn't see them first hand but I am here now, and here t...

Broadcast Depth · 03/23/2007 09:46:21

[Syntax] The Matrix Online Anniversary Party

Pass, you know I didn't even notice that when I posted it, It came out like that when I captured the screen... Didn't happen with the second picture tho'... Strange...

Player Events · 03/22/2007 19:48:11

[Syntax] The Matrix Online Anniversary Party

Basically, the event started like this... Then it was like this when I had to leave... Yes Mathalos is that pumpkin floating about in front of the broken subway train, who was also someone else!

Player Events · 03/22/2007 18:57:04

The Other Side of the Looking Glass - March 16, 2007

Papergh0st wrote: ....hi, i don't suck up to anyone and i still don't know what you're talking about. all i know is, you made a nerd rampage-tastic post out of nowhere where you basically said HI DEV! YOU'RE MY WAGE SLAVE, ALSO MAKE MY DIN...

Broadcast Depth · 03/22/2007 05:30:21

Developing Live Events

Well you'd think they'd get a bit of notice, but there may be some events that they are unaware of. Plus can you imagine how annoying it would be to Jack-in and get 30+ tells asking if anything is gonna happen today? I suppose a better que...

Development Roundtable · 03/21/2007 18:12:29

Chariots of Fire St. Patrick's Day Party - March 17th, 2007

I was there until 5.30am GMT. Awesome party, great contests. Congrats to Cadsuane for her 2nd Place limerick and to Ballak for winning best Dressed! Special Thanks to Nelks and DJMcBain for granting my requests and shout-outs....

Player Events · 03/18/2007 10:40:12

## Transmission: RSI Pill Information

Rarebit wrote: Beachhead wrote: Are the body type pills separated by floor? Yes. I think the middle one overlaps a little, though. That explains what I've seen, you generally get a few of one type on different floors but occasionally you'l...

Guides and FAQ's · 03/10/2007 16:11:36

## Transmission: RSI Pill Information

Excellent, with these guides I know the base pills required for my character. All that's needed now is the Tattoo styles and it will be complete.

Guides and FAQ's · 03/10/2007 08:39:36

## Transmission: RSI Pills - Hair Styles

Thanks Aquatium, I now know what number hair style is on my head... Slowly building up my RSI code (Hair - 7 Head - 20 etc......)

Guides and FAQ's · 03/09/2007 10:25:42

## Transmission: RSI Pills - Female Heads

WGAnubis1 wrote: Has anyone tried a male pill on a female RSI or vice versa? Yes, well accidentally clicked twice on one whilst e-mailing... It says in the system box; 'You are of the wrong gender to equip this item' Thanks Hydrazine for t...

Guides and FAQ's · 03/09/2007 10:18:48

Image Retrieval - March 7, 2007

Zampano1981 wrote: ((Odd that so many Machinists are in love with Smith, the most potent threat that the system has likely ever faced. - But sounds like fun, Annihalating smith Cool.)) Smith is no longer an Agent of the system, he is a vir...

Broadcast Depth · 03/09/2007 09:39:58

Cinematic Downloads - Inbrowser or Save to HD

Good job Aqua and Khr0n1k. I've been using an older thread for downloading them but this one is a lot easier to use! Am waiting for 7.1, looks like you're ahead of the game at the moment!

Missions and Storyline · 03/08/2007 08:57:56

Update 50 Discussion

Apparently, according to a faction member, the MKT 'nerf' isn't as bad as some people were claiming it was going to be. In fact I don't believe he noticed much difference....

Update Discussion · 03/08/2007 08:40:32

Image Retrieval - March 7, 2007

Protection of the Simulation is paramount. Smith's tenure as Agent of the system must be forgotten, and this threat must be wiped out.

Broadcast Depth · 03/08/2007 01:54:49

MxO Moments

I've still got my full length leather coat, which I often wear on days of poor weather, most people think of Blade rather than Neo when they see it tho'. The best time I had in it was when some mates and I went out late at night in pitch d...

General Discussion · 03/05/2007 03:15:12

Here Comes the Next Star Trek Movie..

I believe DS9 had the most single best storyline Arc to it out of all of the others, the only problem with making a film of it is the fact that it's a static area (they're not gonna move it even tho' they can) and No Sisko didn't die. Voya...

Off-Topic Discussion · 03/04/2007 06:58:05

More bullettime ( a specially for guns too)

I /support increasing the amount of moves with the effect and fixing bullet time so that it happens at the correct time. It's one of the coolest effects that I don't believe is used to its full potential. I just don't want to experience a...

Animation Feedback · 03/04/2007 06:06:44

Account expiry countdown

TSRBradG wrote: Hello Croesus, Good Idea, I would suggest emailing a feedback about it though, we mostly assist with technical issues on your computer from here. Ah right yeah, dunno why I posted it here originally!

General Technical Help and Questions · 03/03/2007 07:28:50

The Tetragrammaton - Machine Faction

ChloeaAnn wrote: That picture is awesome!! Do you know how long I had to pose for it.......? It is excellent tho', thanks Eleu

Crew and Faction Recruiting - Syntax · 03/03/2007 01:32:32

30 bucks!

imax wrote: Has anyone stopted to think that that extra 4 dollars a month could benifit MxO. I mean its more money, and i know its not directly to MxO but who knows, it could benifit us. The Vangaurd, EQ, and Starwars geeks could be buildi...

SOE Discussion · 03/01/2007 15:17:42

No sig feild

pack-hunter wrote: this is an approximate guide to the ranking system, I dunno what this 10 post thing is about but I'll investigate and make any changes if nessesary. EDIT: helps if you put the link in Actually, there's something strange...

General Technical Help and Questions · 02/28/2007 10:09:33

Account expiry countdown

I don't always have the luxury of having a recurring payment method, there may be some months where I have to pay by credit card and cancel straight after so that I don't get charged again before I can afford it eg. today 28th Feb, paid un...

General Technical Help and Questions · 02/28/2007 10:01:50

The Other Side of the Looking Glass - February 20, 2007

SampleNow wrote: And typing while coding? LOL you do know if you put clothing in your hotbar and then hit that # in hotbar you can type? Guess I'm the only one. LAWL No your not, I think most people know that but now it'll be the way it sh...

Broadcast Depth · 02/21/2007 18:16:53

Image Retrieval - February 21, 2007

There was a thread asking us what effects we'd like to get for a reward for this chapter. I asked for Red-Eye Agent Eyes - At least I'm getting half of what I wished for!!

Broadcast Depth · 02/21/2007 17:16:36

the evade shild

The scratch/rub head animation is a little cartoonie and you would get used to it after a few times. I think a short , quick recoil animation would settle the problem. I dont think, however, that changing the animation is that high up on t...

Animation Feedback · 02/18/2007 09:56:20

RSI Model Manipulator

nicolletteRS6000 wrote: the idea of invisibility/transparancy is good Tytanya, i'd look for something like this on gloves/hats, for example someone wouldn't wear gauntlets with a dress. making a saveable image of the Rsi would take this in...

Development Roundtable · 02/17/2007 10:58:54

Image Retrieval - February 7, 2007

I am also waiting in earnest for these pills, I only want to get rid of the make-up I had originally as it didn't look too good when I managed to look at it close up. I can understand people saying they won't be using them, fine, no proble...

Broadcast Depth · 02/17/2007 10:46:13

Image Retrieval - February 14, 2007

Any changes to the weather sounds? I was playing late one night it had been raining hard during the day. I had the in-game music turned off as I'd found it got repetative. I forgot that I had my surround sound on and the base up just the r...

Broadcast Depth · 02/15/2007 01:04:00

Graphic Anamnesis Database

Although I have seen your art work on our own forum and have commented there, I would like to say, in front of everyone here that your work here is some of the most impressive artwork I've seen utilising in game graphics as a base. From a...

Residual Self-Image · 02/14/2007 12:04:11

Image Retrieval - January 31, 2007

This is what I'd asked for in another thread, great news that its being implemented an that there are animations starting to be made. I assume that you can change builds too (this is one of the things I didn't want, I think that sometimes...

Broadcast Depth · 02/03/2007 07:14:12

Hyperjumping dignity

Good point, well presented. How much damage can be caused in just one day................?!

Animation Feedback · 01/29/2007 08:02:53

Hyperjumping dignity

898989 wrote: Your playing a computergame here lad... I don't think, that other ppls RSIs looking upskirt your RSI won't be a drama for you will it ? =/ Well as I said before, I was asking about more animations for the jump, but in a sly w...

Animation Feedback · 01/29/2007 07:58:19

Where's Agent Gray?

Aquilae wrote: Agent Gray was in an live event last Friday at Vector. I thought Gray was in the Matrix at the time Smith took over therefore, machines being meticulous about cleaning up, got deconstructed and recompiled by a error-checking...

General Discussion · 01/29/2007 01:30:33

Was Mega City only designed for the sequels?

20136098 wrote: Yeah it won't be for a long time but it they will be opened some time, and when they do they are going to have to raise the max level as you will be able close to 50 with the access nodes and Hardlines alone. I've read some...

Districts, Neighborhoods, and Constructs · 01/28/2007 19:29:33

Hyperjumping dignity

Roukan wrote: Heh sorry then. I don't think dignity has anything to do with it. You jump 80 stories high and come down and wrap your legs together and see how you land. I think it's the way it is, but yes, I would love more hyperjump anima...

Animation Feedback · 01/23/2007 14:15:07