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Croesis

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[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

GamiSB wrote: Well apparently you don't use them as much as you should. The context of these quotes is the Merovingian sending out operatives to interview Raini, a former program that oversaw the fission process before she exiled and the m...

Live Events · 08/24/2007 10:43:21

/Taunt

AnXieTy wrote: unless your trying to think of a way to stop people from spamming /taunt at one another, I dont really see the point. Because if it flags both people for pvp, ya might as well just type in /pvp and wait for them to attack. B...

Development Roundtable · 08/24/2007 09:19:18

Update 54 Discussion

I saw the file Char_Children.pkb getting patched... have they fixed Stretch-Sati?

Update Discussion · 08/24/2007 05:07:18

/Taunt

personlll wrote: the ability only works on npcs no such taunt exists to flag another player (an interesting idea though) as for your spamming problem keep in mind that there is a command '/autoignore' which has a list of options for preven...

Development Roundtable · 08/23/2007 12:44:05

/Taunt

ZeroPheonix wrote: Ability is in the soldier tree. The one in the middle. Ah, so that ability allows you to become hostile to another player? I was thinking more of the Emote tho'...

Development Roundtable · 08/23/2007 12:34:23

HostileIntention's signature thread.

Still love my current Sig HT, but am now looking for an Avatar. Can you see what you can do with this screenshot ? (which should be of better quality than the last images) Take your time tho' I won't have the Av option for a bit longer...

Residual Self-Image · 08/23/2007 12:32:05

Agent attacks during regular missions?

Access nodes are terminals with a greeny electrical disturbance emanating from them in a vertical fashion. You require access key cards that gang bosses (and sometimes gang members) drop upon untimely cessation of living...

Redpill Rescue · 08/23/2007 11:33:02

/Taunt

Was just thinking, what if they made it so that if one player taunts another ( using the /taunt emote ), it makes them hostile to the taunted player? If the taunted player decides to attack, they both get flagged for PvP. I was thinking ab...

Development Roundtable · 08/23/2007 11:27:33

Haiku - MxO Edition

Chaos reigns within. Repent Zion and reboot. Order shall return.

Forum Games · 08/23/2007 11:06:22

In-Game Advertising

It would be nice if us Euro players could get adverts in-game instead of 'Ad-space for rent' plastered everywhere, but it is an issue with the in-game advert company and not MxO or SoE

Development Roundtable · 08/18/2007 16:14:20

What is your PvP theme song?

Avalod wrote: Not sure who the artist is on this song but it was off an Anime Soundtrack. Pretty decent i guess. Song titled: you Better Fear Me Artist: ((still looking who sang and composed it... limewire wasnt being friendly this evening...

Player Versus Player · 08/17/2007 04:52:09

Results!

Havocide wrote: Croesus wrote: Raijinn wrote: Any good resources or anything out there that can explain the A/AS grading system? I've always wondered about that. I don't even think the UK education system can explain it too well to be hone...

Off-Topic Discussion · 08/15/2007 16:11:04

Results!

Raijinn wrote: Any good resources or anything out there that can explain the A/AS grading system? I've always wondered about that. I don't even think the UK education system can explain it too well to be honest. Some ministers are saying i...

Off-Topic Discussion · 08/15/2007 16:02:28

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

GamiSB wrote: Not all of us are so passive as to allow the continual exploitation of our brother and sisters ignorance go unchallenged. Slavery is still slavery no matter how nicely you dress up the sleeping quarters. Sounds just like anot...

Live Events · 08/12/2007 11:58:54

Adding Sig to profile.

Note: you use HTML style <'s and not PhP Board style ['s

Redpill Rescue · 08/11/2007 12:04:59

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

r3spon5e wrote: Machines not only started this war, they created it. If Pace wants to end this war, all the Machiees have to do is stop trying to destroy Zion. There is no threat to the Machines from Zion, never has been. Learn your histor...

Live Events · 08/11/2007 10:18:17

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Procurator wrote: Ballak wrote: What? What happens when you recruit each bluepill on this extraction spree of yours? They leave their life just to end it in the Real following your battle-standards. Everytime a bluepill is extracted, their...

Live Events · 08/10/2007 14:21:18

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Osterlind wrote: First of all, let me state my stance on this. I may not agree with the killing of the bluepill and I do wish there had been a way around it. However I can see the reasoning behind it and am safe in the thought that the mac...

Live Events · 08/10/2007 12:38:07

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Neoteny wrote: We were there, and we know what happened. If "Navin Manohar" hasn't already been terminated, he will be shortly. If he was extracted, whoever did it ought to be shot after all of the communication we put out about this attro...

Live Events · 08/10/2007 12:16:07

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

RetroX wrote: So ....actually killing bluepills now...come on now...Protecting our race? You machinists need to learn from the machines. They cannot be trusted and just as the ended this inocent bluepills life so they will one day yours. T...

Live Events · 08/10/2007 11:55:45

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Shinryu wrote: Tytanya_MxO wrote: ((The Mech org was the most convincing and defined organisation in MxO, while it did have a section of 'wannabe agents' valid rp'ers could evolve from the post Revolutions status pround and strong..... as...

Live Events · 08/10/2007 10:42:59

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

Alphaea wrote: Illyria22 wrote: We're at war. And in all wars, innocent people die. There's no way around it, unfortunately. Illyria Yet you lambaste us every time we step on a pigeon. You want to criticize us for supposed 'collateral dama...

Live Events · 08/10/2007 10:16:28

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

kou_urake wrote: Illyria22 wrote: We're at war. And in all wars, innocent people die. There's no way around it, unfortunately. Illyria Yeah there is - in war you're not supposed to be killing the people you're supposed to protect! This is...

Live Events · 08/10/2007 10:10:06

Image Retrieval - August 8, 2007

It has not been stated that you require anything for these as of yet. The newest newbie contact in Uriah did not require for the jacket other than an item gained from Mercury's added mission, likelihood is that it will not require any old...

Broadcast Depth · 08/10/2007 10:05:32

[8.1.4] Mr. Manohar must be reconfigured - Recursion - 8/8/07

I cannot say that I am particularly happy with the means with which we gained access to Zion's extraction mainframe, but I can understand the thinking of the Machines. However if this one regrettable act saves at least one life in the long...

Live Events · 08/10/2007 09:49:06

[8.1.4] We think that Sarah saw what you see now - Vector - 8/7/07

Soulfire1 wrote: Congratulations on the successful operation. I think we'll have gained a powerful ally in Ms. Dunkirk, provided she doesn't let her emotions over her friend Sarah get in the way of her reason. Welcome to the real world, Ra...

Live Events · 08/09/2007 04:41:34

Image Retrieval - August 8, 2007

kou_urake wrote: 3. Look at the name. "Headless". Perhaps the "price" is that if you wear them for a certain amount of time, your rsi's head will go transpearant a la Ethereals? It's a good point, but unless you want that for your RSI, it'...

Broadcast Depth · 08/08/2007 17:27:13

Image Retrieval - August 8, 2007

Hmm... the price could be something other than $info, inner strength regen at the cost of some Health or tactics? I think they look pretty cool, I'm sure we'll see many people wearing them in their normal non-pvp attire...

Broadcast Depth · 08/08/2007 17:11:14

[8.1.4] Wonderful stories of power and energy - Recursion - 8/6/07

Yes, the spam was bad and the perpetrators got ignored, lets not waste this thread on them. The Merovingian's questions cause some concern regarding location of the fields generators and exactly what form of energy. Obviously the imposter...

Live Events · 08/08/2007 11:40:05

[8.1.4] Mach mission feedback thread: "Potential"

From what I understood from Gray, the Machines were testing the defences, rather than an actual assault. I can see where Zion may construe it as an assault, but at least they now know that the Machine weren't bluffing, and that coming to t...

Missions and Storyline · 08/02/2007 12:22:56

please list clothing with inappropriate specularity in update 53

Ballak wrote: Croesus wrote: You know, I really don't mind the shinyness on the shades. I like how in the last picture it shines on the rims of the shades making it look like it was made out of metal which gives it a cool effect in my opin...

Items and Clothing Feedback · 08/02/2007 12:13:51

[8.1.4] Mach mission feedback thread: "Potential"

I feel that the comment about EPN bombing the Machine city has to be taken with a pinch of salt, as there are many other areas that could be targeted which could cause disruption, which possibly aren't as heavily guarded, if the EPN are cl...

Missions and Storyline · 08/02/2007 09:22:10

[8.1.4] Mach mission feedback thread: "Potential"

((I believe our mandate at the moment is to prevent Zion awakening bluepills, this may require the termination of Zionite operatives but the Bluepill, if awakened already, should not be harmed unless he/she represents a threat to the syste...

Missions and Storyline · 08/02/2007 01:27:39

Typos

ZeroPheonix wrote: *cough* Spotter's badge for that..

User-Interface Feedback · 07/31/2007 20:16:00

Reason Attributes not showing up in Status screen

I've just noticed that in my stats the Viral resistance bonus (%) and Thrown defence bonus (%), in fact all of the benefits of the Reason attribute do not show up in the bonus section of my stats. The only one that does is Powerless durati...

Redpill Rescue · 07/30/2007 15:34:43

Is Sneak Mode broken???

I've noticed this. There are days when I get rendered solid about 10 seconds after I enter sneak and then there are days when I stay translucent. Glad to hear that the Dev's are aware of this, it seems strange to appear to walk around crou...

Animation Feedback · 07/30/2007 13:10:21

I didn't get my buddy key

I have not seen any official word on this all of last week. I'm hoping that something will be said this week...

General Discussion · 07/30/2007 01:03:30

[8.1.2] This war is their doing - Recursion - 7/25/07

Crowlos wrote: Since when has Zion been the known aggressor, they never have been and fortifying themselves to strike, are you serious, like I said this is about them regaining control that they lost. Zion is a City populated by Humankind,...

Live Events · 07/30/2007 00:53:13

Remove double click invites.

SolidRevolver wrote: I still think that the double click to all non-hostile players should be 'Details' when they are faction mates, team mates or Joe Redpill that gets in the way of a upload I have to say that I like this idea and would s...

Development Roundtable · 07/29/2007 19:27:23

[8.1.2] This war is their doing - Recursion - 7/25/07

Crowlos wrote: Illyria22 wrote: Neoteny wrote: The Machines called a Pre-Emptive strike. They attacked before we did a thing, because they feared that we might develop technology with which to attack. You forget that the Machines haven't a...

Live Events · 07/29/2007 19:16:06

[8.1.2] This war is their doing - Recursion - 7/25/07

Neoteny wrote: I'm still waiting for Zion's great assault on the Machine city, by the way. I doubt that Zion would assault 01 in a full on attack, even before the revelation of a new city. Now that the Machines have the knowledge of this b...

Live Events · 07/29/2007 14:12:07

Buddy List

Surly arranging buddy lists into your own groupings would be something client side rather on the database side? The database only needs to report that a player is online/offline. Or are peoples buddy lists stored on the servers? I suppose...

User-Interface Feedback · 07/29/2007 10:01:27

Advanced Style Animations

pack-hunter wrote: Croesus wrote: but I don't think adding extra abilities (even though there are a few I'd love to see) or powerful moves would be very welcome as it would unbalance what we already have. As I stated before we aren't addin...

Animation Feedback · 07/29/2007 09:01:26

[8.1.2] This war is their doing - Recursion - 7/25/07

MetaDisc wrote: A few shots of Pace...and myself, ReProgrammed......Not to mention a good shot of us taking down some zionite....And the shot of her checking me out. XD ((I can understand if you post some of your own screenshots, or just a...

Live Events · 07/29/2007 08:51:10

Advanced Style Animations

I would support base animation changes, especially in interlock, to show the experience/level of the person, but I don't think adding extra abilities (even though there are a few I'd love to see) or powerful moves would be very welcome as...

Animation Feedback · 07/29/2007 07:57:01

[8.1.2] This war is their doing - Recursion - 7/25/07

Crowlos wrote: Why would you even assume that Zion has any intentions of harming the system, this is the part I don't get. You assume too much and it is your superiors that have engaged in hostilities against us, like I said before this is...

Live Events · 07/29/2007 07:46:25

[8.1.2] This war is their doing - Recursion - 7/25/07

Crowlos wrote: Machines are such fools, we are no longer under their control or in their crosshairs and this is how they react. Thank you Agent Gray for openly admitting the it was the machines who terminated the truce.Aggressive base? Are...

Live Events · 07/29/2007 07:09:38